It’s time to bust Steiner and Marcus out of their bird cage.
To do so, swing the cage side to side, following Marcus’ lead. Once you are
out, equip Steiner with the Ice Brand, Thunder Gloves, Mythril Armor and the
Power Belt. Don’t worry about Marcus. Give Steiner the Man Eater ability. Once
you’re ready run to the left. There is supposed to be a trick here to level up
Steiner fast. I don’t use it because really, you shouldn’t need it and this is
not the best place to level up anyway. Head up the ladder and out the door
there. The game takes over for a few moments as Marcus leaves the party and
three from Cleyra (Quina didn’t want to jump into the warp field) arrive. Hopefully
you have taught Freya and Steiner as many abilities as you want to by this
point because this is NOT a time for grinding.
Note, there is an optional boss fight in this area, during
which you can steal and win some valuable items. However, neither of these
items are critical at this point and this boss fight will be infinitely easier
the next time we are in the vicinity. Conversely, you can win 30 AP and so, for
the ambitious, I will include HCBailly’s coverage of this section and he will
show you exactly how to win this fight now.
We follow Marcus out of the tower just as a 30:00 timer
starts. Yes, you only have 30 minutes to find Dagger. Good news, it’s very
easy. Just follow the path out of the tower, up into the castle, avoiding as
many of the soldiers that you can. If you are thrown into a battle, don’t even
bother stealing, just kill the soldiers and end it. Go to the place where
Zidane first saw Dagger and run through the double doors and then up into the
room at the top of the screen.
In the upper left corner of the Queen’s Chambers is a candle that emits an eerie purple light. Run up to it and have Zidane touch it to reveal a secret passage in the fireplace (wow just like in all those mystery novels). This is a straight forward path. The rotating platform in the beginning of the path will swing around and around, hop on and wait for it to take you to the two chests in the middle. You may have to hop off the other side and hop back on the other end of the platform. Open them for the only two treasures in this place. Hop back on and let it take you to the right side of the room. Run down the stairs, around and around until you reach the bottom floor. You want to go into the room at the top. Upon entering, you will be thrown into a boss fight.
Run up
to Dagger to stop the timer and trigger a short sequence. On the way out talk
to the moogle, as always. Save, Tent, Mognet in that order. Remove Freya and
Steiner’s accessories. Next return to the Queen’s Chamber (you should know
where that is by now). Shortly after we enter the Queen’s Chamber (after a
sequence) we will have yet another timed boss battle with you-know-who and I
don’t mean Voldemort.
At the end of the boss fight, Zidane finally manages to talk
sense into Beatrix, showing her the comatose princess on the Queen’s chair. Beatrix
marvels that the Queen really did intend to kill her, which Steiner vehemently
denies. Beatrix tells Steiner basically that it’s time to wake up. Beatrix uses
her magic to revive Dagger and Queen Brahne arrives. Freya and Beatrix join
forces, urging the others to run just as Brahne sends a Bandersnatch at them.
After the battle, when we have control of the core four,
immediately equip the Stardust Rod onto Garnet as well as a Mage’s Hat, a Magician
Robe and a Mythril Armlet (magic heavy) and a pair of Magician’s Shoes. It’s
not going to be an easy run down this time (well not as easy as the first time
down) as we will be attacked by Bandersnatchs and Black Mage Type C’s. When we’re almost at the bottom, Steiner will
return to Freya and Beatrix. After fighting a couple more bandersnatchs we pan
back to the core group. Run back down to where we found Dagger. Go talk to the
moogle again and ask about Mognet, Save and Tent up. Run out of the chapel and
out through the bottom-left of the screen. We’re back to where Zorn and Thorn
originally caught Dagger’s group. It soon seems as though they’ve got us again
when Blank and Marcus show up and knock out the jesters. The group runs to the
waiting Gargant and hops into the cart.
Once
again, on the way to Treno, we are attacked but this time by an evolved form of
the previous worm.
After
the battle, the trio hops back into the cart and the Gargant starts off at a
slow crawl but soon picks up to a reckless speed, racing past Treno and we see
this.
PINNACLE ROCKS
We wake up in Pinnacle Rocks. Zidane is out scouting the
place and Vivi is looking after Dagger. When Zidane returns, an old man appears
and reveals himself to be Ramuh. Ramuh tells Dagger of the destruction wrought
by Odin and Dagger mourns. She seems to be ready now to learn to really use her
summon powers. Ramuh challenges her. Find all five parts of him to hear a story
about a hero named Joseph. The map above will tell you where each part of him
is. The story itself is a reference to Final Fantasy II.
As the videos end, I leave you here for the time being. Next
time we’ll come back and grab the two chests we weren’t able to get before
possibly. We have run out of time for this evening. Thank you for following me
here at “The Wonderful World of Final Fantasy.”
Tune in next time for Chapter 13: Lindblum Redux
No comments:
Post a Comment